Had a hard fall today on my bike (SPD clip failed). Lens met the pavement head on. Surprisingly only dented the filter and it was hard to remove without a lens wrench. The vertical and horizontal alignment is still perfect and lens turns smooth.
Elementor portfolio filter bar changed from horizontal to vertical not sure how to switch back,
I’ve been managing a site and on the sites portfolio page, the filter bar menu on the actual element was horizontal but I’ve noticed it’s recently switched to vertical, I want to change it back to horizontal but I can’t seem to find why it’s changed or how to change it back, I thought it may have been a caching issue, however clearing the cache hasn’t seemed to help at all, I’m not too sure what else it could be, sorry if this is a stupid question Thanks for the help
I have a table with some data comparisons and would like to create a new sheet that filters to show any data that has a delta that doesn't match 0. The data is organized by horizontal and vertical labels. Any help would be appreciated! Here is sample data - this will probably help clarify
Advice on how to build this? As in the interior. Things us these things fly horizontally but take off and land vertically. As well as loading and unloading cargo/personal ets
I am replacing the 4 ton hvac in my basement and have been advised that airflow upstairs would be improved by raising the new system on a "box" to allow air to pass vertically upwards through the filter. This sounds like a good idea. But is it? If it is, why do most installations still use that horizontal air flow through the filter?
How to make the category-filtering checkboxes horizontal instead of vertical?
Hi! I sell wood-planks (among others), and customers can filter their favorite categories for example oak wood, pine wood, etc, as well as the width in centimeters. Thing is, the widths I offer go from 1 to 16 cm so there is this long vertical list of checkboxes... -I was wondering if i could make this particular category to be horizontal so that it'll take less space? (I still want the other categories to be vertical though. only this one to be horizontal) So, I'd like there to be a horizontal line of different centimeter options, with a checkbox underneath each, kind of like this: https://preview.redd.it/4lqrrdt4uau81.png?width=466&format=png&auto=webp&s=f44ee9a218c7012cab0281e069b44fc16fca7e5d
Orion rotating storage containers rotate to facilitate either horizontal or vertical docking to offload cargo, by respectively adjusting around the artificial gravity core to sync with the docking ship (in response to all the curiosity around it).
Vanilla, script-less, mod-less ELEVATOR for vertical and "horizontal" movement with cargo capacity.
PICTURES with EXPLANATION Video manual for instalation: https://youtu.be/H-JFnE43aTQ Video manual for Station setup: WIP Blueprint H Variant: https://steamcommunity.com/sharedfiles/filedetails/?id=1785642297 Blueprint V Variant: https://steamcommunity.com/sharedfiles/filedetails/?id=1786328632 I will also make a video with Station setup. It's a bit tricky to set this right so watch those videos! The idea is to avoid long conveyor lines and move cargo with a lot less PCU from your miner landing pad to your underground base. I also use it on very large ships to lower total PCU and make them more servesurvival friendly! Every snapshot in the album is explained throughly and the following text is just important stuff copied from there. Cargo elevator with front, back and bottom contact-less timer based auto connection. Every 10 seconds, timer block will attempt to lock all connectors. If the elevator is present it will lock it automatically. It also works on inter station/levels via simple sensor to stop the wheels at certain point (sensor will detect small grid rotor head as check point on large grid base or ship and stop the wheels). This combination of small and large grid with correct installation will prevent damage on connectors as they will never actually touch each-other. It also enables elevator to travel in multi-station system, not just from the start to the end of line! Main elevator motivators are based on 3 wheels system (4 sets on elevator - 12 wheels total) and the drive lanes are based on blast door block that is a bit smaller than regular armor block and also does not deform upon damage. On station/floor levels you can use pointed blast door block to give the elevator a small resistance and help it park when sensor stops the wheels. The elevators cargo containers are there for easy loading and unloading goods. Considering that server CPU hates conveyor tubes (complex blocks) this elevator is excellent solution for busy servers. If you need your stuff 1km down deep into asteroid or planet, from your miner landing pad, it is much cheaper in resources and server performance wise to use this elevator and avoid long conveyor lines. The elevators are small grids and the stations are large grids! Also the connectors are in asymmetric position against grid center to provide enough space around the platform for elevator to move without clanging and damaging it self but also to enable human passengers to conveniently enter and exit platform without glitch and without need to jump. It is important that connectors on the elevator and station do not collide to prevent damage. So using armor half block and 1x1 small grid wheel, it is perfectly aligned and can connects without actual contact. Timer block on station (and you need only one no matter how many elevators are running on your main grid) will try to connect all present connectors on the base every 10 or so seconds, so you do not need to connect it manually to load or unload resources. If you set sorters you can also automatically load or unload resources. Fast and reliable system with minimal human input! Elevators are manually controlled by human pilot. The buttons on the left are "propulsion override" controls. Where you are increasing or decreasing propulsion override to control the elevator movement direction and the middle button is to reset override and stop the elevator smoothly, not like breaking hard! The button on the left is manual unlock of all elevator connectors. So to start the lift, you press left or right button in the left side group to chose a direction and than you press the end right button to unlock the connectors and start moving. The elevator is equipped with sensors to automatically stop the system at the end of line and they act the same way as middle button to reset propulsion override. With sensor detection range it is easy to set the system to smoothly stop at the station or at the end of line without hitting the wall to strong or missing the station markers. In general, the middle brake button is just used in emergency situations to manually stop the elevator... if the tracks are damaged or something is in a way. If you do not have station, you don't even need to ride the elevator... You can just send it down, and with some sorters it will automatically unload.
The Toronto aquarium has a balcony over their filtration systems that's part of the main circuit. Horizontal tanks on the bottom are sand filters. Vertical tanks on top are foam diffractors.
I have a dilemma which I would really not like to solve during the implementation stage of the UI. I really like using vertically positioned filters next to the table (2 columns) due to the reason they fit very nice on large large+ screens. Since the web app we are currently developing must be responsive and support at least standard laptop screen sizes I am faced with a challenge either to keep vertical filters or go with horizontal layout so filters are above the table (2 rows). I an very interested how you guys see this, have come a cross with this issue in the past & how did you solve it. TNX
Are there still differences in vertical and horizontal trains/cargos?
I'm new to the game and still tackling the train mechanics. I remember some youtube videos and some forum posts that horizontal has more and vertical has less cargo space due to the game graphics. Is this still true? Because, the official factorio forum for train blue prints, modular trains, and train guides and etc all have them using vertical load/unload stations, which supposedly has less cargo space. Thanks for the help.
Would there be any kind of issue with mounting the pictured kind of sponge filter horizontally 90 degrees rather than vertically like this with the spout facing up? I only see pictures in the vertical orientation. Manufacturer says can run with the water outlet below the water line.
Filtering a table both vertically and horizontally
Hello, I am trying to filter a table both vertically and horizontally. Have a look at following example with sample nonsense data. I want to filter for 'x' in any of the columns G-I and want a simultaneous/automatic filter for the horizontal 'x'. I know that there is no easy way of doing that. I assume a vba macro which hides the respective columns based on which filter is applied could work. Any ideas or code snippets I could use? Thanks!
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